Archive for April, 2010

parti_volume setup v2 (UPDATE)

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Firstly, I would like to thank Vic for his comment on my last parti_volume setup post that lead to this breakthrough. NOTE: All work done in Maya 2010. So, in the last tutorial I had stipulated that all geometry and lights must be INSIDE the volume container and that the Camera must be OUTSIDE the [...]

Introducing the Dyna-Cam v3.1

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I have had the idea to make a much easier to use dynamic camera rig for Maya for awhile now. But, it wasn’t until I was freelancing and someone else had the same idea, that we jammed our heads together and out popped the Dyna-Cam! It is basically, at the heart, a standard Camera, Aim, & Up with all [...]
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